Rogue, Still on Top of the Hearthstone World Let's take a look at how every class is doing through the spectrum of each hero's best-performing deck and use those as a foundation to discuss the premises of this forming metagame. Or Ramp Druid not representing more than 10% of the metagame for example, a first-ever since Prince Renathal joined the game during the summer. Still, there are some major changes that are worth noting, such as Priest being back to a Control class. With Thief Rogue representing a staggering 24.5% of the playing field in the Top 1000 Legend ranks, you have a better guess at mulliganing for a Rogue rather than a Warrior when playing against Garrosh these days. Warrior, notably, does not have a deck representing even 1% of the current metagame. Yet, it is no perfect world either, as the game still is very focused on certain mechanics that some classes still are struggling to abuse, leading to these being barely played. Overall, I think it is safe to say the situation is improved compared to the metagame at the time of the World Championship. ![]() In this one, all four classes atop the competitive mountain suffered some form of setback, as Druid, Demon Hunter, Priest, and particularly Rogue saw one or several of their most powerful cards nerfed.Ī few days have passed, and the data has started to come in regarding how every class has adapted to this new environment. ![]() On Monday, Blizzard hit us with every Hearthstone player's greatest wish for Christmas: a big balance patch.
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